![]() ![]() ![]() The Demo Playback window allows you to pause and resume, change playback speed or move your camera viewpoint. Shift + F2 while in game, then open your demo.Īnytime while playing back a demo file, the Demo Playback window can be brought up by pressing Shift-F2 or the demoui command. C:\Program Files\SteamApps\yourname\day of defeat source\dod The demo file (.dem extension) is saved in your current game directory, e.g. If a change level occurs while recording, the current demo file will be close and a new demo file name_2 (name_3, name_4, etc.) is created. You can start recording anytime within a running game and stop recording with the stop command. Select and copy the player's information.name and Steam ID.to identify the player later. Scroll up through your console until you find the the data from your status command. When you have recorded enough (the length of which will be up to you) go back into console to stop the recording.ģ. Remember to recapture your player every time they die.ĥ. If not, press your Tab key to check that they're still in game, and then use your left mouse button to recapture your target player. You should be on the subject that you selected prior to recording. Select Resume from the left menu and go back into game. Type record nameofdemo - the file name should be the name (full or partial) of the subject and cannot contain any special characters or spaces.Ĥ. Type status to capture a list of the players/steam IDs that are currently in game.ģ. Remember after you start recording that you cannot resume your own game you will need to stay on the subject as long as you are recording your demo:Ģ. Release the Tab key and left click your mouse once, this should immediately recapture your subject for the demo. When that skull disappears, they have respawned. When the player is dead there is a white skull next to their name. The fast way to do this is when your subject dies, hold down your Tab key to view the player screen and find the subject. You will have to reselect the person each time they die and re-spawn. First person view is where it looks like you are the one behind the gun, it's like your normal gameplay view.Ĥ. Once you have your subject, move to first person view using your "jump" key. You can reverse cycle using the right mouse button.ģ. Select the person you are suspicious of.use the left mouse button to cycle through the players, remember only alive players are in that cycle so you may have to cycle through several times. Check "enable developer options" (~) This key is located under the ESC key on most keyboards.Ģ. Your console is where you will enter the command to record your demo. It is enabled if you see the console when you press your tilde (~) key. If the demo is for personal reasons then select the camera angle and change it to suit your project.įirst time only: Make sure your console is enabled. It will remain in first person until you change it. ![]() To select various camera angles simply press the space bar to cycle through them until you are in first person view. The best perspective for this is 'first person'. In order to create a demo to provide evidence of hacking or suspicious game play you need to record it in the correct camera perspective. This tutorial is to ensure we all make the most of the recording time, utilizing the recording for watching the subject.not finding them, or watching them in the wrong view. Link: ĭiscussion area: General DoD:S section of the forum (where you are now), discussions are located in the subforum titled DoD:S Demos. Upload area: Click on the Downloads link at the very top of the forum, then to to DoD:S Demos. When you upload a demo, a discussion thread is automatically created. Encouraging our members to bring incidents to our attention is part of this policy. Demos that have been uploaded are reviewed by MoonGamers admins to ensure our servers stay as clean from hacking and scripting as possible. To this end, we have created an open area in Downloads for DoD:S demos that any member can upload, and any member can download to review/comment. MoonGamers encourages an open policy for sharing demos of any player that you feel may be hacking or scripting. Thank you Comet for the starting material! Do not be fooled by the length of this tutorial: this is a very easy process! Parts of this post have been taken from a very informative post originally authored by Comet. ![]()
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